Navigation

Welcome to
Caravan Trades


Objective
Quick-Start Guide
The Menu Bar
Premium Account

Companies
Your Company
Rival Companies
Protection
Economy
Royal Bank
Legal Standing
Awards
Hall of Records
Account Control

Caravans
Fleet Status
Feed
Buying Caravans
Adding Equipment
Training Officers

Caravan Actions
Caravan Orders
Trade Routes
Expeditions
Repairing Damage
Exploration

Commodities
Buying And Selling
Legality
Pricing

Cities
Empire Map
Markets
Academies
Bazaars
Travel Time
Law Level

Banditry
Your Bandit Gangs
Mercenary Bandits
Bandit Attacks
Banditry Risks
Bounties

Alliances
Your Alliance
Other Alliances
Alliance Army

Guilds
Awards

Caravan Trades Help Manual

Exploration
Once you've sent your Caravan out on a trading expedition or special mission, you can also choose to have it explore enroute. This takes time and will delay the arrival of the caravan at its destination.

To choose this option, click Exploration on the navigation bar on the left. From here, you can order any Caravan you have out in transit to explore uncharted territory. There is a limit to the number of hours each day that a caravan can explore, because, after all, they are supposed to deliver their cargo. You may choose to have a caravan explore once for a few hours, or several times for shorter duration. Longer explorations are more likely to be successful, but of course you have fewer of them.

Exploration can yield valuable rewards, such as items that can immediately be added to the caravan, unusual commodities that you can sell, or discoveries which can improve your Renown, but exploration can also produce useless artifacts, or simply nothing at all. You make the decision whether the time is better used to explore hoping to find something new, or for getting to your destination more quickly.

Premium accountholders will have a chance of an additional serendipitious exploration discovery once per day.



Close the Help Manual Window